terça-feira, 26 de março de 2013

Zombie Rules - Warlord Home Rules

1. Zombie Rules
Zombies move and attack per solo rules below.
Zombies appear on the game table through entrance points. They will arrive in packs, and randomly.
Each time a figure enters a building, the player roll in the Surprise Zombie Table to see if there are zombies inside, what number and type, and if they have a surprise attack.
Each pack of zombie and zombie solo has a card in the Initiative Deck. When the card is drawn the zombie pack or zombie solo activates and act per table below.


1.1. Zombie Activation Table
1. Zombie pack or solos moves in a random direction until one of the following things happens and in order. Zombies will move in that direction:
2. Living, noisy or smelly living creatures at 20’ or less;
3. Loud sounds;
4. Will move in direction of a group of zombies that already moved this turn and are at 10’ or less from the moving zombies.


1.2. Zombie Entry Tables
Every time that there is a loud sound there is an increased possibility of more zombies to enter the game table.

1.2.1. Once per game turn:
No noticeable sounds – 10+ (1D10-4 zombies)

1.2.2. Every time it happens:
Each single shot – 9+ (1D10-2 zombies)
Each burst – 7+ (1D10 zombies)
Each shotgun shot – 8+ (1D10-1 zombies)
Car engine working – 9+ (1D10-3 zombies)
Shouts/cries – 9+ (1D10-3 zombies)

1.2.3. Type of zombie:
1-7 – Walker
8-9 – Runner
10 - Stalker

Zombies will arrive in packs, randomly in each designated entry points.



1.3. Surprise Zombie Table
This table is to be used each time a figure enters a building or opens a door to a place where he doesn’t have vision.
1 to 4 – Clear.
5 – 1 Walker
6 – 1D5 Walkers
7 – 1D10 walkers
8 – 1 Stalker
9 – 2 Stalkers
10 – 3 Stalkers


1.4. Zombie Activation
When the card of a zombie or zombie pack is drawn and the zombie activates he will proceed with the rules below:
A zombie only has one action per turn.

1.4.1. Zombie Activation Table
Zombie or zombie pack is wandering: Move;
Zombie or zombie pack is moving toward noise: Move;
Zombie or zombie pack is seeing living creature: Charge (with double move);
Zombie or zombie pack is in B2B with living creature: Melee;
Zombie or zombie pack is in B2B contact with dead creature: Feed (Each turn thereafter roll a die. On a 7+ it will move away.

1.5. Types of Zombies
There are three types of zombies. They usually arrive in different ways, being the walker the main type. Runners are less likely to appear and Stalkers are the rarest.


1.5.1. Walker
The roaming zombie. Slow and weak. We've got the Guns. They've got the Numbers.

Walker - Zombie
DT
0
1
MOV
5
5
DIS
5
5
DEF
7
7
MAV
2
2
#MA: 2
Ab: Mob, Mindless, Tough/3, Undead

1.5.2. Runner
The fast roaming zombie. Weak but nimble. Staying at an arms lenght is the problem.

Runner - Zombie
DT
0
1
MOV
7
7
DIS
5
5
DEF
8
7
MAV
3
2
#MA: 2
Ab: Mob, Mindless, Tough/3, Undead


1.5.3. Stalker
The rarest zombie. Slow but stealthy. Surprise is always a tricky thing.

Stalker - Zombie
DT
0
1
MOV
5
5
DIS
5
5
DEF
8
8
MAV
3
3
#MA: 2
Ab: Mob, Mindless, Tough/3, Undead, Stealth

1.6. Infection
Each time a figure is wounded by a zombie it might get infected and in a short time become a zombie. Roll a die: On a 7+ he’s infected.

At the end of the scenario an infected figure must:
- Receive a shot of Anti-infection vaccine;
- Having a medic making a medicine roll: a 10 roll with the medic expertise;
- Roll a shock die: 9+

To these rolls, if the payer wastes a Medic Kit add +2 to the die roll.

If the roll fails, the figure becomes a zombie. Too bad.

Chapter 1 - Looking for Dad: Scenario 2 - Smile is Family

Old longings nomadic leap  
chafing at coustom’s chain  
again from its frumal sleep  
wakens the fernine strain.

Jack London – The Call of the Wild

Mama and the girls returned home listening to strange news in the car’s radio. All over the country, in a scaring crescendo, more and more people were getting madder and madder as time went by. 

As soon as they arrived, Mama called Dad. He was at the hospital and he couldn’t come home presently. There were people entering the hospital hurt, bitten, mauled, hysterical, he told her. Dozens by the hour. Dad is a doctor. 

“Do not get out”, he said to his wife, fear in his voice, “as soon as I can, I’ll go home. Be careful, my love.” 

She laughed. “You are in more danger than us. You be also careful .” 

There was a short laugh from the other side. And that was the last of him.

Mama is talking with Bia. “Honey”, she says softly, “what you’ve done is wrong.” 

Bia’s eyes get wet. 

“But he was attacking you, Mama…” 

Mama sighs. 

“I know honey, but what you’ve…”

 And then Mia shouts looking through the window. 

“It’s Smile! He’s barking scared.” 

And she runs to the kitchen, to the backyard, closely followed by Lia. 

“Girls! Wait!” 

But they’re already outside. 

Mama runs to the sideboard in the living room and opens it up looking for a key. 

“Wait here for me, Bia”, she shouts with the key in her hands and going upstairs. 

“Yes, Mama. Can I take my gun?”
Outside, Lia and Mia see three men attacking Smile. 

Smile isn’t their dog. It’s Mr. Oda’s dog. A neighbor they know since they were born. 

But the girls play with Smile for years, ever since he was a puppy, and Smile loves them. 




 He’s not the neighbor’s dog.

 He’s not a pet. 

He is family.

“What the hell?” 

And Mia runs to them. “Careful Mia!” shouts Lia close behind her.

One of the men looks at them with crazy eyes and starts moving towards the girls. 

The other two are trying to grab Smile, while he defends himself, jumping around and biting their hands. 

He is chained, so he can’t run. He barks furiously and scared.

As the man gets closer, Lia watches Smile defeat one of the harassers. The other one is still trying, in a awkward way, to grab Smile. 

“Go help Smile”, she says, “set him free while I take care of this guy”. 

And the girls split, one in each direction. The man that Smile put down tries to get up and the other grabs Smile by its fur, making him wrawl. 

“Hold on, Smile", Mia shouts as she gets close and kicks the guy in the chest.

Lia tries to fight off the first man. But he is impressively big and she’s having an hard time.

Meanwhile, Mama opened the drawer she had the key for. Her two old .38 are still there, resting, waiting. 

She runs down the stairs and she calls Bia to go with her.

“Let’s help your sisters”, she says.

 And Bia replies, “that means that I can take my gun?”



Mia fights off one of the men, while at the same time she tries to unchain Smile. 

But its a hard task and she notices something strange while she is doing it. 

One of the men has a big cut in his throat. He shouldn’t be alive, she thinks, he shouldn’t be alive. 

And she gets frantik, trying to release Smile with a sense of horror that makes her legs feel weak and trembling. 


Then she finally manages to free the big dog and push away one of the men.

At that same time, the big man fighting Lia pushes her away, hurting her in the leg and taking the air out of her. 

To her astonish, he moves in her direction, his mouth open, as if, as if… 

She screams, in horror and dismay, as she understands that this man… 

this creature… 

is trying to bite her, to eat… 

her flesh. 

She’s hurt, hopefully nothing broken.


I am going to die, she thinks, incapable of moving, or reacting to the hands that come close to her.



Then Smile jumps on the man. His fangs cutting deeply into the man’s arm. 

He shakes his head left and right stranding the man to the ground. Then he leaps, crushing the man’s skull with his powerful fangs.

Lia cries.


As Mia shouts for help, trying to fight off the other two, three shots pierce the air and one of the men near her falls to the ground. 

“Move away, Mia”, her mother shouts. 

And as she sidesteps the other man, the dead one, she thinks, three more shots pierce him in the chest and in the head. 

Her kid sister’s gun is still smoking when she looks back. 

“Come here”, her mother shouts. 

“Let’s go inside again.”
 

But then, they see two more coming. 

 Moving slowly, but decisively in their direction. 

Lia gets up, while Smile licks her face. 

“Oh thank you, boy”, she whispers. 

She has tears in her face. Mia helps her to get up.

 “C’mon, girls.” 

Mama says. “Don’t shout, Mama”, says Bia, “they are coming to the sound we are making.” 

Mama looks around, “What?” and she see them coming, from several points around them.

Moving silently in the direction of the noise.

In groups of two or three. 

Some of them aren’t even seeing the girls. 

“Let’s go, girls”, she whispers. “Lets get home.” 

And they start moving back to the house. Back so safety.


Smile shows his fangs, open wide, growling. 

“Shhh. Be quiet, boy, let’s go.” 

And Mia forces the dog to move away. Quickly they get inside and close all doors and windows, while they watch the backyard getting full of these roaming mad men and women. 

“They are dead.” And everyone looks at Mia. 

“What?” Mama says, half heartedly. 

“They’re dead, Mama. One of those that was fighting me had his throat open and he wasn’t breathing."

“Let’s see what they are saying on tv”, Bia cuts, before anyone can say anything else. 

Lia keeps her eyes on the window, screening the backyard. 

From every side, more and more walkers are coming. 

She shivers and she thinks about her dad.





Game Notes: I’ve played this Scenario with modified Warlord rules from Reaper Games. I had to create an “Almost-Walker” template.

Almost-Walker


Almost Walker
DT
0
1
MOV
5
5
DIS
5
5
DEF
7
7
MAV
2
2
#MA: 1
Ab: Mindless, Tough/2, Undead

Smile
 


Smile
Rank: Animal, Follower
DT
0
1




MOV
8
6




DIS
5
4




DV
9
8




EXP
0
0




SA Tough/3, Dodge/2
MAV
5
4




# MA 2 SA Frenzy



Chapter 1 - Looking for Dad: Scenario 1 - Getting the Girls

Mama went to Bia’s school to get her. The radio speaks endlessly about the strange behaviour from people with some kind of flu. 

“Get inside, Bia – we’re going to get your sisters.”

“Where are they, mama?”

“At the bar…” 

Bia looks at her with a mischievous smile while she puts the seat belt. 

“They won’t like it…” 

“They don’t have to.” 

And Mama pulls away.


Mama parks and both of them get out of the car. There’s a strange atmosphere in the street. 

“Let’s go, honey.” 

And they move in the bar’s direction.

Mama looks around apprehensively, but everything seems to be okay and from the cafe they can hear sounds of laughter and young voices talking loud. Then a man, a few steps from them, starts making strange noises with his throat…
“I’m armed.” 

Bia says quietly. Mama is observing the man. 

“Don’t be silly, honey – it’s just this new flu. I’ve told you several times that you can’t go out armed.” 

The man bends himself down with spasms. 

“Are you alright, sir?” 

Mama asks. But he just snarls and looks back at her with crazed eyes. 

“Mama?…”
A strange transformation seems to afflict the man and he moves towards Mama, his arms streched and saliva falling from his mouth. 

“Mama!!” 

But Mama seems capable to defend herself from him with ease. 

“Go get your sisters. Quickly!” 

And Bia runs to the cafe, looking back and afraid for her mother. 

“Lia! Mia! Come quickly! Mama is in trouble!”

While Mama pushes the man back, some people gathers around the fight, looking, but nobody seems capable of doing a thing. 

“The world is going crazy...” 

Someone says from the crowd. 

“That man looks sick. See how he’s moving so slowly.” 

Mama tries to talk some sense to the man, but he seems incapable to listen. 

“Come on, girls, be quick about it”, she shouts.

“Mia! Lia! Will you come out now?” 

And there is fear in Bia’s voice. From inside, Mia shouts back. 

“We’re just paying. Hold a moment, will you?” 

And Bia looks back to her mother and sees something that shivers her from inside. She shouts, way more scared this time. 

“Look out, mother! There’s another! There’s another one!” 

And Mama looks around quickly. There’s a strange noise coming from someone’s throat in the crowd.

And another man seems to get in the same state as the first one, growling and getting mad. 

He attacks Mama more fiercely than the first one, making awful noises that are half words, half mad shouts, moving as if he is drunk, his hands trying to get her, like claws. 

Mama gets caught a little by surprise and a strange horror seems to take her will for a moment.





But she still manages to push down the first man while she 
keeps the second one under attention.
 The girls finally leave the cafe interior and already outside they watch with horror their mother fighting the two men, while the crowd watches, stunned and motionless. 

“Let’s go, sis-ees…” Bia says. 

Mia is taken aback. 

“What is this?” 

But Lia gives her a push. 

“Let’s go. Mama needs help.” 

And they watch horrified, as Mama…







…is pushed down by the second man. Both move to her like slow-motion madmen. 

“Mother!” shouts Mia almost in tears. 

“Let’s help her”, says Lia. 

But they’re taken aback by the voice of her kid sister – cold and detached. 

“Consider it done”, she says…



Bang! 

Bang!

Bang!
And she pops three rounds in the head of the second man, who falls to the ground like an heavy bag trashing around arms and legs. 

And now people start running away. 

“Let’s move”, says Lia warily, looking her kid sister with a new set of eyes.

Mama gets up, looking the fallen man that her daugter killed, but at the moment her thoughts cannot keep with that problem, as the other man maintains his onslaught on her. 




 She sidesteps him, putting herself between him and the girls.

“Move to the car, girls. We’ve gotta get out of here.” 

And she sees the girls moving fast to the car. 

But Bia stays behind, looking to her smoking gun. 

“Bia! Come on, girl. No time for that now.” 




And her mother’s voice seems to awaken her from her thoughts.

And while the girls run, the man attacks her again. She holds him back. 

“Help Mama, Lia!”, shouts Mia while she holds back, waiting for Bia. 














“Kiai!” 

And with a kung fu shout, Lia throws the man back. 

The others run away past her.

Then she follows them.
They run to the car, and Mama gets in and starts the engine with trembling hands.












The engine starts swiftly. 

Good old Opel, Mama thinks. 

And she moves away, while the man gets back to his feet, still moving in their direction.

“What the hell is happening here?” shouts Mia. 

Lia looks back at Bia. 

“Are you alright?” 

And Mama looks at her through the rear-view mirror. 

“Sorry, Mama… but he was…” 

Mama smiles at her. “I know, honey. We’ll talk about that later…”

As the Opel makes the turn, the girls can still watch the man moving down the street, towards the passers-by running away.
 
“What we’ll do now, Mama?” Lia asks. 

“We’ll go home and wait for your dad. Then we’ll see.” 

Bia seems to fully awake. 

“Dad?! Is dad alright, Mama?” 

Mama smiles at her. 

“Don’t you know dad? You can bet that he’s alright. He must be going home right now.”


Game Notes: I’ve played this scenario with Warlord modified rules. I had to create a “Changing-to-zombie” template and some passer-by automatic movement rules.

Changing-to-zombie
 

Changing to Zombie
DT
0
1
MOV
5
5
DIS
5
5
DEF
7
6
MAV
2
2
#MA: 1
Ab: Mindless, Tough/1, Undead
Passers-by
I put cards in the deck to simulate the passing people. They moved along the street until leave from one or the other edge.
Every turn rolls one die. 1D10-5 new passers-by enter the game table. Roll one die per each passer-by. On a odd number it will enter south, on a even number it will enter west.
At each time the turn ends and a passer-by is at 4'' or less from the girls roll a die. On a 8+ the passer-by will become a zombie changing and it will attack the nearest girl.

The Girls Presentation

These are the girls statistics for my Zombies campaign with Warlord rules from Reaper Games. Because the girls are heroines and bigger than life, they all have the Tough special ability. They don’t intend on dying…

Mama Mama is 38. She’s a Civil Engineer. Worked in a lot of dangerous places around the world and she isn’t afraid of dark places. She has her backpack always loaded and ready and this time it payed off. When the issue, any issue, concerns the girls, she’s fearless. She has always been a Leader and her daughters knows it. She will find her man. Ah… yes! She was also born with the gift of being ambidextrous.

 
Mama
Rank: Hero, Leader (0-5)
Profession: Civil Engineer
DT
0
1
2
3


MOV
5
5
4
3


DIS
8
7
6
5


DV
9
9
8
7


EXP
3
3
2
2


SA Tough/2, Fearless, Ambidextrous
MAV
3
3
2
2


Improvised Melee Weapon: Shovel
# MA 2 SA First Strike
RAV
4
4
3
3


2 Medium Pistols (Aut.)
#RA 2(4) Rng 10(4) SA Moving reload




Lia (Lee-ah)
Lia is 17. She was studying arts. Not anymore… She practices Kung Fu since she was three. And she’s good at it. A guy or two learned it the hard way when their hands tried to toy with her butt. She’s the first-born and she feels a strong responsibility about taking care of her sisters. She’s quick thinking and when mother isn’t there, she takes control of things with ease.

Lia
Rank: Hero
Profession: Student
DT
0
1
2



MOV
5
5
4



DIS
6
5
5



DV
10
10
9



EXP
3
3
2



SA Tough/2, Martial Arts
MAV
5
5
4



Unarmed Combat
# MA 2 SA First Strike, Dodge/2
RAV
4
4
3



#RA 2 Rng 10(4) SA Ammo/15, Moving reload, Rapid Shot, Reload/2
RAV
4
4
3



Medium Pistol (Aut.)
#RA 2 Rng 10(4) SA Moving Reload, Rapid Shot



Mia (Mee-ah)
Mia is 15. She’s an athlete and a Gymnastics champion at school. She’s fast, balanced and witty. She was always searching for adventures and action, but now that a terrible adventure caught her, she became quieter. She knows that her mother is their best chance to find dad, so she protects her fiercily.


Mia
Rank: Hero
Profession: Student
DT
0
1
2



MOV
4
4
4



DIS
7
7
6



DV
9
9
8



EXP
2
2
1



SA Tough/1, Fearless, Acrobat,
MAV
3
3
2



Unarmed Combat
# MA 2
RAV
5
5
4



Machine Pistol
#RA 2 Rng 10(4) SA Unhindered




Bia (Bee-ah)
Bia is 12. The youngest of the three. But there is something about her. She has always been a mix of insight and recklessness. She’s an hero at heart, doing the most improbable things and getting away with it. She practices shooting with dad every week since she was 5. And she can hit the eye of the fly, too. And she never leaves home without her pistol.

 
Bia
Rank: Hero
Profession: Student
DT
0
1
2



MOV
5
4
3



DIS
6
6
5



DV
8
8
7



EXP
2
2
1



SA Tough/1, Dodge/1
MAV
3
2
2



Baseball Bat
# MA 2 SA Weaponmaster
RAV
5
4
4



Light Pistol (Aut.)
#RA 2 Rng 8(4) SA Fan, Weaponmaster




And what about Dad? Dad is missing…

terça-feira, 15 de novembro de 2011

A Zombie Campaign



The world fell prey to zombies. The world as we knew is at an end. A few survived, a lot died and even more mutated to something born from horror. Social bonds have been erased. Law is gone and the survivors band together in gangs or groups. And more rarely in families...

 
Finding food, fuel, weapons and shelter is the survivors main concern. But finding missing loved ones is still a main drive for many. Dad is still alive. Mama and the girls are sure of it. And they won’t give up. They will look under every rock, every building until he’s found out. Even if it is only to put him to rest…

This is a Zombie campaign. Using home rules based on Warlord, the Reaper Miniatures R.A.G.E. rules system for skirmish combat, I’m taking the girls out in the adventure to find their dad. And they’re brave and driven. Zombies won’t have it easy.